Foldi-One on This Week In Security: Breaches, ÆPIC, SQUIP, And Symbols.Kelly on Hackaday Prize 2022: Solar Power Through Pyrolysis.Per Jensen on TVout Library Brings Cardboard Arcade To Life.I’m definitely with you this ‘movement’ shouldn’t ever have existed, the basic idea is plain stupid – its a technique that might make sense in the odd scene in a show, creating the right effect, not as the default stance!Ģ022 Hackaday Prize: Congratulations To The Winners Of The Hack It Back Challenge 6 Comments Though I usually play audio through a decent sound system with great on the fly normalisation (if its turned on) and from a computer – so usually can implement some controls at source which means generally the issues are corrected enough that it is not that bad, but even with good ears I’m noticing it more and more recently (and my ears are still good), which I guess this explains… I’d always assumed it was just downmixed awfully for broadcast/stream or mangled somewhat by the compression when it happens to me. What a stupid idea, I mean on occasion when its justified mixing the talking down so it is very hard or even deliberately impossible to really parse can make sense, it is going to draw the audience somewhat, and creates that correct feeling for the whispered conversation nobody is meant to overhear – but to do it throughout and therefore through all the important dialogue you can’t miss if the plot is to make sense (though with how shallow or predictable many plots are in movies now I’m not sure that really is much of it). On a positive note, apparently my misunderstanding of dialogue isn’t from me getting old. I’m hoping that this movement dies out as people realize that it’s having the opposite effect.
I personally like to pay attention to what’s going on, and think that ambiguous dialogue detracts from the movie (and doesn’t add to it, as the “artistic” movement would argue). I always thought it was me getting old, but then I was having a problem with Tenet and looked it up and… apparently there’s a move towards making dialogue less intelligible, it’s thought to be “artistic” and it adds impact to the rest of the movie.Īpparently lots of people are now watching movies with closed captioning turned on to avoid ambiguity. While much of the problem relates to dynamic range, as mentioned in most of the replies above, I find that some movies/shows are incomprehensible even when characters are speaking normally with no background music. Posted in Microcontrollers, Misc Hacks Tagged audio analyser, infrared, infrared detector, movies Post navigation In that case, this e-paper movie display will be perfect for giving you time to appreciate every frame! Maybe you’re the type that cares more for the visuals of a movie, rather than the audio. Once the sound has been detected to have dropped down below a critical vaue, the Arduino assumes that the movie is back to dialog and will increase the volume by the number of times it decreased it before, leaving you back at the perfect volume. A second potentiometer allows for adjustment of this timer’s critical value, so that you can make the system respond faster or slower depending on the movie. If it is just one or two occasionally loud noises (like a scream, a clap, whistling, etc.) the Arduino will not take any action, but multiple loud noises in rapid succession will then trigger the volume down command over the IR LED. This then triggers the Arduino to start a timer, to see how frequently the upper limit is being surpassed.
The Arduino will measure the audio until a sound greater than the dead band value, set with one of the two onboard potentiometers, is detected. The third step was writing the algorithm to detect loud music and adjust the volume accordingly. Since the audio being sampled could have a frequency as high as 20 kHz, the ADC Prescaler had to be adjusted from its standard value, which would have only permitted measurements at less than 5 kHz.
achieved this with a microphone and amplifier circuit, that was then piped into one of the analog pins of the Arduino Pro Micro at the heart of the build. The second step in this process was measuring the volume of the movie. Using the very handy IRremote library for Arduino and its built-in decoding functionality, he was able to identify and replicate the signals with his own IR LED. To avoid having to modify or damage his sound system, opted instead to mimic the volume up and down signals of his remote over IR. The first step was controlling the volume.
The challenge is how to actually achieve that. found this second part difficult while watching through BladeRunner 2049, so he designed an automatic volume adjuster to assist.Īt a high level, the solution is fairly straightforward when there is loud music playing in a movie, turn the volume down. Everyone loves watching movies, that is, so long as you can hear what the characters on screen are saying.